[ClusterLabs] Problems with master/slave failovers

Andrei Borzenkov arvidjaar at gmail.com
Sun Jun 30 01:13:56 EDT 2019


28.06.2019 9:45, Andrei Borzenkov пишет:
> On Fri, Jun 28, 2019 at 7:24 AM Harvey Shepherd
> <Harvey.Shepherd at aviatnet.com> wrote:
>>
>> Hi All,
>>
>>
>> I'm running Pacemaker 2.0.2 on a two node cluster. It runs one master/slave resource (I'll refer to it as the king resource) and about 20 other resources which are a mixture of:
>>
>>
>> - resources that only run on the king resource master node (colocation constraint with a score of INFINITY)
>>
>> - clone resources that run on both nodes
>>
>> - two other master/slave resources where the masters runs on the same node as the king resource master (colocation constraint with a score of INFINITY)
>>
>>
>> I'll refer to the above set of resources as servant resources.
>>
>>
>> All servant resources have a resource-stickiness of zero and the king resource has a resource-stickiness of 100. There is an ordering constraint that the king resource must start before all servant resources. The king resource is controlled by an OCF script that uses crm_master to set the preferred master for the king resource (current master has value 100, current slave is 5, unassigned role or resource failure is 1) - I've verified that these values are being set as expected upon promotion/demotion/failure etc, via the logs. That's pretty much all of the configuration - there is no configuration around node preferences and migration-threshold is zero for everything.
>>
>>
>> What I'm trying to achieve is fairly simple:
>>
>>
>> 1. If any servant resource fails on either node, it is simply restarted. These resources should never failover onto the other node because of colocation with the king resource, and they should not contribute in any way to deciding whether the king resource should failover (which is why they have a resource-stickiness of zero).
>>
>> 2. If the slave instance of the king resource fails, it should simply be restarted and again no failover should occur.
>>
>> 3. If the master instance of the king resource fails, then its slave instance should immediately be promoted, and the failed instance should be restarted. Failover of all servant resources should then occur due to the colocation dependency.
>>
>>
>> It's number 3 above that I'm having trouble with. If I kill the master king resource instance it behaves as I expect - everything fails over and the king resource is restarted on the new slave. If I then kill the master instance of the king resource again however, instead of failing back over to its original node, it restarts and promotes back to master on the same node. This is not what I want.
>>
> 
> migration-threshold is the first thing that comes in mind. Another
> possibility is hard error returned by resource agent that forces
> resource off node.
> 
> But please realize that without actual configuration and logs at the
> time undesired behavior happens it just becomes game of riddles.
> 
>>
>> The relevant output from crm_simulate for the two tests is shown below. Can anyone suggest what might be going wrong? Whilst I really like the concept of crm_simulate, I can't find a good description of how to interpret the output and I don't understand the difference between clone_color and native_color, or the difference between "promotion scores" and the various instances of "allocation scores", nor does it really tell me what is contributing to the scores. Where does the -INFINITY allocation score come from for example?
>>
>>
>> Thanks,
>>
>> Harvey
>>
>>
>>
>> FIRST KING RESOURCE MASTER FAILURE (CORRECT BEHAVIOUR - MASTER NODE FAILOVER OCCURS)
>>
>>
>>  Clone Set: ms_king_resource [king_resource] (promotable)
>>      king_resource      (ocf::aviat:king-resource-ocf):    FAILED Master secondary
>> clone_color: ms_king_resource allocation score on primary: 0
>> clone_color: ms_king_resource allocation score on secondary: 0
>> clone_color: king_resource:0 allocation score on primary: 0
>> clone_color: king_resource:0 allocation score on secondary: 101
>> clone_color: king_resource:1 allocation score on primary: 200
>> clone_color: king_resource:1 allocation score on secondary: 0
>> native_color: king_resource:1 allocation score on primary: 200
>> native_color: king_resource:1 allocation score on secondary: 0
>> native_color: king_resource:0 allocation score on primary: -INFINITY
>> native_color: king_resource:0 allocation score on secondary: 101
>> king_resource:1 promotion score on primary: 100
>> king_resource:0 promotion score on secondary: 1
>>  * Recover    king_resource:0      ( Master -> Slave secondary )
>>  * Promote    king_resource:1      (   Slave -> Master primary )
>>  * Resource action: king_resource   cancel=10000 on secondary
>>  * Resource action: king_resource   cancel=11000 on primary
>>  * Pseudo action:   ms_king_resource_pre_notify_demote_0
>>  * Resource action: king_resource   notify on secondary
>>  * Resource action: king_resource   notify on primary
>>  * Pseudo action:   ms_king_resource_confirmed-pre_notify_demote_0
>>  * Pseudo action:   ms_king_resource_demote_0
>>  * Resource action: king_resource   demote on secondary
>>  * Pseudo action:   ms_king_resource_demoted_0
>>  * Pseudo action:   ms_king_resource_post_notify_demoted_0
>>  * Resource action: king_resource   notify on secondary
>>  * Resource action: king_resource   notify on primary
>>  * Pseudo action:   ms_king_resource_confirmed-post_notify_demoted_0
>>  * Pseudo action:   ms_king_resource_pre_notify_stop_0
>>  * Resource action: king_resource   notify on secondary
>>  * Resource action: king_resource   notify on primary
>>  * Pseudo action:   ms_king_resource_confirmed-pre_notify_stop_0
>>  * Pseudo action:   ms_king_resource_stop_0
>>  * Resource action: king_resource   stop on secondary
>>  * Pseudo action:   ms_king_resource_stopped_0
>>  * Pseudo action:   ms_king_resource_post_notify_stopped_0
>>  * Resource action: king_resource   notify on primary
>>  * Pseudo action:   ms_king_resource_confirmed-post_notify_stopped_0
>>  * Pseudo action:   ms_king_resource_pre_notify_start_0
>>  * Resource action: king_resource   notify on primary
>>  * Pseudo action:   ms_king_resource_confirmed-pre_notify_start_0
>>  * Pseudo action:   ms_king_resource_start_0
>>  * Resource action: king_resource   start on secondary
>>  * Pseudo action:   ms_king_resource_running_0
>>  * Pseudo action:   ms_king_resource_post_notify_running_0
>>  * Resource action: king_resource   notify on secondary
>>  * Resource action: king_resource   notify on primary
>>  * Pseudo action:   ms_king_resource_confirmed-post_notify_running_0
>>  * Pseudo action:   ms_king_resource_pre_notify_promote_0
>>  * Resource action: king_resource   notify on secondary
>>  * Resource action: king_resource   notify on primary
>>  * Pseudo action:   ms_king_resource_confirmed-pre_notify_promote_0
>>  * Pseudo action:   ms_king_resource_promote_0
>>  * Resource action: king_resource   promote on primary
>>  * Pseudo action:   ms_king_resource_promoted_0
>>  * Pseudo action:   ms_king_resource_post_notify_promoted_0
>>  * Resource action: king_resource   notify on secondary
>>  * Resource action: king_resource   notify on primary
>>  * Pseudo action:   ms_king_resource_confirmed-post_notify_promoted_0
>>  * Resource action: king_resource   monitor=11000 on secondary
>>  * Resource action: king_resource   monitor=10000 on primary
>>  Clone Set: ms_king_resource [king_resource] (promotable)
>>
>>
>> SECOND KING RESOURCE MASTER FAILURE (INCORRECT BEHAVIOUR - SAME NODE IS PROMOTED TO MASTER)
>>
>>
>>  Clone Set: ms_king_resource [king_resource] (promotable)
>>      king_resource      (ocf::aviat:king-resource-ocf):    FAILED Master primary
>> clone_color: ms_king_resource allocation score on primary: 0
>> clone_color: ms_king_resource allocation score on secondary: 0
>> clone_color: king_resource:0 allocation score on primary: 0
>> clone_color: king_resource:0 allocation score on secondary: 200
>> clone_color: king_resource:1 allocation score on primary: 101
>> clone_color: king_resource:1 allocation score on secondary: 0
>> native_color: king_resource:0 allocation score on primary: 0
>> native_color: king_resource:0 allocation score on secondary: 200
>> native_color: king_resource:1 allocation score on primary: 101
>> native_color: king_resource:1 allocation score on secondary: -INFINITY
>> king_resource:1 promotion score on primary: 1
>> king_resource:0 promotion score on secondary: 1

At this point neither node has clear preference as master for
king_resource, so I would expect pacemaker to prefer the current node
(it has to break tie somehow). Master scores are normally set by
resource agents so you really need to investigate what your agent does
and how scores are set when this happens.

>>  * Recover    king_resource:1     ( Master primary )
>>  * Pseudo action:   ms_king_resource_pre_notify_demote_0
>>  * Resource action: king_resource   notify on secondary
>>  * Resource action: king_resource   notify on primary
>>  * Pseudo action:   ms_king_resource_confirmed-pre_notify_demote_0
>>  * Pseudo action:   ms_king_resource_demote_0
>>  * Resource action: king_resource   demote on primary
>>  * Pseudo action:   ms_king_resource_demoted_0
>>  * Pseudo action:   ms_king_resource_post_notify_demoted_0
>>  * Resource action: king_resource   notify on secondary
>>  * Resource action: king_resource   notify on primary
>>  * Pseudo action:   ms_king_resource_confirmed-post_notify_demoted_0
>>  * Pseudo action:   ms_king_resource_pre_notify_stop_0
>>  * Resource action: king_resource   notify on secondary
>>  * Resource action: king_resource   notify on primary
>>  * Pseudo action:   ms_king_resource_confirmed-pre_notify_stop_0
>>  * Pseudo action:   ms_king_resource_stop_0
>>  * Resource action: king_resource   stop on primary
>>  * Pseudo action:   ms_king_resource_stopped_0
>>  * Pseudo action:   ms_king_resource_post_notify_stopped_0
>>  * Resource action: king_resource   notify on secondary
>>  * Pseudo action:   ms_king_resource_confirmed-post_notify_stopped_0
>>  * Pseudo action:   ms_king_resource_pre_notify_start_0
>>  * Resource action: king_resource   notify on secondary
>>  * Pseudo action:   ms_king_resource_confirmed-pre_notify_start_0
>>  * Pseudo action:   ms_king_resource_start_0
>>  * Resource action: king_resource   start on primary
>>  * Pseudo action:   ms_king_resource_running_0
>>  * Pseudo action:   ms_king_resource_post_notify_running_0
>>  * Resource action: king_resource   notify on secondary
>>  * Resource action: king_resource   notify on primary
>>  * Pseudo action:   ms_king_resource_confirmed-post_notify_running_0
>>  * Pseudo action:   ms_king_resource_pre_notify_promote_0
>>  * Resource action: king_resource   notify on secondary
>>  * Resource action: king_resource   notify on primary
>>  * Pseudo action:   ms_king_resource_confirmed-pre_notify_promote_0
>>  * Pseudo action:   ms_king_resource_promote_0
>>  * Resource action: king_resource   promote on primary
>>  * Pseudo action:   ms_king_resource_promoted_0
>>  * Pseudo action:   ms_king_resource_post_notify_promoted_0
>>  * Resource action: king_resource   notify on secondary
>>  * Resource action: king_resource   notify on primary
>>  * Pseudo action:   ms_king_resource_confirmed-post_notify_promoted_0
>>  * Resource action: king_resource   monitor=10000 on primary
>>  Clone Set: ms_king_resource [king_resource] (promotable)
>>
>>
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